3/17/2024 0 Comments Outriders best class after patch![]() This patch drops next week so no major issues will be fixed until then, it seems. I don’t love that.Īnyway, that’s the round-up. Even they say they don’t know for sure if these nerfs will be too far or not. I get moving fast, which is a nice change of pace from other games, but this is really fast, and seems kind of unnecessary. We’ll be covering everything from skills to builds, and all in between. Once youre locked into your class choice, youll want to make use of their. This is a dedicated Outriders Trickster Guide. I don’t know how I feel about nerfing a bunch of builds just a week into the launch of the game when barely a handful of players have even made it that far, and there has barely even been time to formulate the full range of builds, much less try out overpowered ones for most players. Outriders is a shooter that wants to make you feel powerful, and thats by making the best of the games four classes. The class is currently being booted out of endgame parties for not being strong enough, but no buffs have been announced. Same thing I guess with Volcanic Rounds.ĭevastator: Nothing. Pyromancer: "Trial of Ashes" has been reduced 15% extra damage (Previously: 30%). ![]() ![]() In short, tox spreading builds were too strong with Blighted Rounds. Technomancer: "Damage Against Poison" has had its power reduced to 15% (Previously: 30%), and Vulnerable is now a 15% debuff instead of 25%. They think these skills stacked with Twisted Rounds too well for too much damage. Trickster: Disruptive Firepower, Scion of Power, Outrider Executioner - have had their power reduced to 35% (Previously: 50%). They think bullet builds are too good and permanent uptime on them is too easy to achieve. Trickster: The base cooldown of the Twisted Rounds skill has increased to 25 seconds (Previously: 16 seconds). ![]() Tooka Beast, Splittooth, Sandshifter and Coldclaw were “too generous” and will now drop less stuff when farmed. The Chem Plant and Boom Town expeditions are getting their Bronze/Silver/Gold timers shortened meaning it will be harder to earn higher tiers of rewards. This is apparently due to some sort of bug where people were exploiting it for mass legendaries, but this is exceedingly annoying because it was a great, reliable source of legendaries (through a lot of effort) in a game that has few if any targeted loot sources. You can no longer repeat the hunt/collector/assassination quests for legendaries. In short, even in just a week of play, they already believe some builds are overperforming and some loot sources are too generous. People Can Fly has already started swinging the nerf hammer, as they did a bit during the demo, and a lot of popular builds and classes are being hit. ![]()
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